Tensegrity Sculptures by Kenneth Snelson
The sculptures of Kenneth Snelson based on the principles of tensegrity have been around for 40+ years, but I was re-introduced to his work by one of my students who had recently gotten ahold of the book of his work, Forces Made Visible, that came out earlier this year. His work is simultaneously very simple and very complex, both in principle and in physical execution, creating pieces that are both sculpture and engineering.
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go HERE to read more about tensegrity than you ever though you would want to know
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and go HERE to check out the book on amazon
Brain Wave Sofa: Sitting in your Brainwave EEG Data by Lucas Maassen
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The physical shape of the Brainwave Sofa [lucasmaassen.com] by Lucas Maassen and Dries Verbruggen from Unfold is determined by a 3 second wave of Alpha brain activity captured as an elektro-encefalogram (EEG) using a set of electrodes connected to the head. It shows the 3 seconds when the eyes are closed, as the Alpha activity is peculiar because it strengthens when one closes the eyes in contrast to other brain activity that dims. This, in fact, is to prepare the brain for the large input of signals when one opens the eyes.
The data is represented as a 3D data landscape by a computer application for visualizing neuro-feedback: the depth is the frequency of the brain-activity in hertz, the height is the strength of the signal, and the length is the timescale. Based on this 3D-EEG data, the file got directly milled in foam by a 3D CNC milling machine and then upholstred in felt by hand.
The resulting Brainwave Sofa is a tongue-in-cheek reference to a futuristic production workflow in which the designer only has to close his eyes and a computer ‘prints’ the result out as a functional form.
See also Tidal Data Table, Sound Chair and Sound of Light.
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Nomadic Wonderland by Enusuk Hur
Nomadic Wonderland by Enusuk Hur is an intricately formulated modular textile design system. The component based fabric system can be reconfigured into an endless number of different clothing/interiors/texture/sculpture configurations.
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via Enusuk Hur
“Cercle et suite d’éclats” / Vercorin / Switzerland by Felice Varini
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Last summer, Felice Varini did this installation called “Cercle et suite d’éclats” in Vercorin, Switzerland. The scale of this point of view artwork is very impressive.
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via todayandtomorrow
Low-cost chapel in Los Junquillos by Claudio Baladron Z. and Diego Grass P.
Today we’re delighted to present you with the project designed by Chilean architects Claudio Baladron Z. and Diego Grass P. for a new little chapel in Los Junquillos, in the mountain region of Maule, South Chile. The project represent a simple but virtuous example of low res ex novo intervention in a difficult location. The same simple chosen materials allow to achieve a rarefied beauty mostly expressed by the pine wood in the interiors. The stern exterior reminds a depot, an industrial prefabricated. Despite the interiors keep the same essentiality and are definetely far from the european traditional church decorativism, the space releases a real sense of spirituality. The building polyfunctionality is not prejudicial to this warmth: village civil and spiritual activities co-exist in the same space, now public property of Los Junquillos.
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from the Architects:
There are oaks, wind and rain coming from the west. A dusty road is at the east.
Community soccer field is south; bamboo and empty beer cans all over the north.
Now there is also a wooden barn structure over a concrete platform,
with corrugated metal cladding in the outside and pine boards in the inside,
plus 100 chairs, lectern, altar, virgin figure and a cross.
Mass is once a month, community activities every evening. Both happen in the same space.
A new chapel for 100 people in the remote countryside of Southern Chile.
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via Yearbook
Winners Announced for the Lavender Lake Art Factory Competition
The winning designs of the suckerPUNCH-curated Lavender Lake Art Factory competition have recently been announced. The international competition asked architects to submit concepts for an ‘art factory’ at the Gowanus Canal in Brooklyn, New York that will contain private/shared art studios, a storefront gallery/bar, analog/digital shops, and live/work spaces for rotating artists in residence. Both the interior and exterior realizations of the project should rethink the white boxes of modern art work and display spaces and conceive a sequence of spaces that address the diversity of contemporary art and design at multiple scales.
The jury comprised Abigail Coover (Hume Coover Studio, suckerPUNCH), Nathan Hume (Hume Coover Studio, suckerPUNCH), Mike Szivos (SOFTlab), Jose Gonzalez (SOFTlab), Armand Graham (Asymptote), Serra Kiziltan (Gage Clemenceau Architects), and Philip Mana (Studio Daniel Libeskind).
And these are the winning designs:
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1st Place: “Water Fields”
Pablo Esteban Zamorano & Marcos Cardenas (Santiago de Chile, Chile)
An art factory, an open public space, a beach, a picnic field, a crop garden, a space for the community and for culture, a land open to the water, the city and the arts. The border condition (water-land) of this site made us think about how these limits could react with each other to create something new. An hybrid space product of a simple movement: the inundation of the site, the analysis of a close up view of the canal and the projection of that into the site as a geometry, to translate what used to be water into land but now as a construction of the memory of the canal. The Gowanus Canal is now a new public space for the city that brings the canal back to the people.
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2nd Place: “Lavender Lake Art Factory”
David Jaubert (Brooklyn, New York)
Given the disparate relationship between the factory typology and public place exemplified by the surrounding context, the project seeks to explore the tension between the two as an impetus for a potential hybrid type. By shifting the ground plane on the site, the project’s parti allows for the multiplicity of the datum rather than it’s displacement, resulting in a site condition that aims to extend the synthesis between the public and private domain.
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3rd Place: “Lavender Lake Art Factory”
Chiara Gambassi & Jan Kudlicka (Bucine, Italy)
What or who influenced this project: Typical rude ambience of Brooklyn, train bridge on one side and the river on the other side. The urbanistic juxtaposition of the industry in the east and the living area in the west. Missing of the green places. So we tried to make a project which has got some similar story with the surroundings but with using new materials. Create the place with the symbiosis between the park/building.
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Honorable Mention: “HydroCarbon Architecture”
Cesare Griffa, Davide Guerra + Federico Rizzo/r&d Architecture (Turin, Italy)
The Gowanus site is A toxic body in which the degeneration of the space is a direct consequence of the industrial and criminal activities that took place here over time. The environmental clean up is a necessity. There is an hygienic problem that needs to be addressed, and social potential that need to be unveiled. A mere sterilization of the site is not enough, there is a need of oxygen to sustain life. The appearance of a Gowanus social movement can be the engine of renovation. Such a movement requires a specific space that embed also the dark and degenerated aspects of the area within an hygienic project.
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Honorable Mention: “YMCArt Center on the Gowanus”
Vanessa Keith/Studioteka Design (Brooklyn, New York)
Our project emphasizes public space for the community, a YMCA with a twist: art spaces + community spaces + research spaces. The main building, located to the north along fifth street, combines space for art with an environmental research and remediation program, including offices and research labs, which makes the project economically sustainable. We were intrigued by the concept of industrial symbiosis and the notion that the site’s industrial legacy could be transformed into an amenity for local residents. By incorporating site remediation within the program and structure, the project serves as a demonstration of a new locally focused strategy.
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via Bustler
Breathing Chair / Tofu Chair by Yu-Ying Wu
Taipei-based industrial designer Yu-Ying Wu’s Breathing Chair resembles a block of aerated tofu. Closer inspection reveals that the triangular voids vary in size, and their placement has been carefully calculated; the large triangles at the top-front-center “give” the most, creating a chair-like shape when compressed by a human body.
Wu’s chair, inspired by plant cells, took home a Red Dot Design Award in the home furniture design concept category earlier this year.
Not much in the way of information on production of further pictures – we’ll keep you posted as soon as we know more.
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via core77


















































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